Tag: mobile game development

In our last post on creating the game architecture for our high level classes, we discussed a number of design decisions about our game. While the details will be important, almost all games have the same basic structure, so I thought we’d …

Game Dev Part 3: Starting the Game Framework Read More »

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Welcome to the first part of our series on developing a game for iOS and Android. We’ll go through the process of starting from scratch: developing the concept, planning, architecture, graphics, testing, deploying the game and more. This is a …

Game Dev Part 1: Starting Out Read More »

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