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	<title>Comments on: Corona Game Template in Lua</title>
	<atom:link href="http://www.mikeziray.com/2010/06/27/corona-game-template-in-lua/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.mikeziray.com/2010/06/27/corona-game-template-in-lua/?utm_campaign=feed&#038;utm_medium=feed&#038;utm_source=blog&#038;utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=rss</link>
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	<item>
		<title>By: Jolxy</title>
		<link>http://www.mikeziray.com/2010/06/27/corona-game-template-in-lua/comment-page-1/#comment-603</link>
		<dc:creator>Jolxy</dc:creator>
		<pubDate>Wed, 18 Jan 2012 12:04:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikeziray.com/?p=1048#comment-603</guid>
		<description>Hi I find it very use full but i noticed you forget the buil, and the config  file out of your frame work template.

j</description>
		<content:encoded><![CDATA[<p>Hi I find it very use full but i noticed you forget the buil, and the config  file out of your frame work template.</p>
<p>j</p>
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	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.mikeziray.com/2010/06/27/corona-game-template-in-lua/comment-page-1/#comment-397</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Mon, 21 Feb 2011 05:10:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikeziray.com/?p=1048#comment-397</guid>
		<description>Thanks for helping Mike. Has the template been updated? I can&#039;t wait to get it.</description>
		<content:encoded><![CDATA[<p>Thanks for helping Mike. Has the template been updated? I can&#8217;t wait to get it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mike</title>
		<link>http://www.mikeziray.com/2010/06/27/corona-game-template-in-lua/comment-page-1/#comment-389</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Mon, 27 Dec 2010 06:15:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikeziray.com/?p=1048#comment-389</guid>
		<description>The template will be updated soon. I&#039;m working on a few programs with it, and will incorporate those additions back into the template. Thanks for the interest!</description>
		<content:encoded><![CDATA[<p>The template will be updated soon. I&#8217;m working on a few programs with it, and will incorporate those additions back into the template. Thanks for the interest!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Francisco</title>
		<link>http://www.mikeziray.com/2010/06/27/corona-game-template-in-lua/comment-page-1/#comment-385</link>
		<dc:creator>Francisco</dc:creator>
		<pubDate>Thu, 09 Dec 2010 19:56:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikeziray.com/?p=1048#comment-385</guid>
		<description>Hello, I would ask if template is dead or you will update ?

Regards.</description>
		<content:encoded><![CDATA[<p>Hello, I would ask if template is dead or you will update ?</p>
<p>Regards.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mike</title>
		<link>http://www.mikeziray.com/2010/06/27/corona-game-template-in-lua/comment-page-1/#comment-340</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Thu, 28 Oct 2010 12:16:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikeziray.com/?p=1048#comment-340</guid>
		<description>When a menu button is selected, you can have a Lua class load a display group that contains a bunch of images on the screen. Then you can have another function in that same Lua class that hides that display group when it&#039;s no longer needed. All your images should be in display groups so that it&#039;s easier to manage and hide things easier. Otherwise, you have to hide all the individual pieces.</description>
		<content:encoded><![CDATA[<p>When a menu button is selected, you can have a Lua class load a display group that contains a bunch of images on the screen. Then you can have another function in that same Lua class that hides that display group when it&#8217;s no longer needed. All your images should be in display groups so that it&#8217;s easier to manage and hide things easier. Otherwise, you have to hide all the individual pieces.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: chris</title>
		<link>http://www.mikeziray.com/2010/06/27/corona-game-template-in-lua/comment-page-1/#comment-339</link>
		<dc:creator>chris</dc:creator>
		<pubDate>Thu, 28 Oct 2010 04:07:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikeziray.com/?p=1048#comment-339</guid>
		<description>I was wondering if you had and tutorial file for this template??
I&#039;m plodding my through it by creating a game but I&#039;m a little lost in some areas.

Cheers</description>
		<content:encoded><![CDATA[<p>I was wondering if you had and tutorial file for this template??<br />
I&#8217;m plodding my through it by creating a game but I&#8217;m a little lost in some areas.</p>
<p>Cheers</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Chris</title>
		<link>http://www.mikeziray.com/2010/06/27/corona-game-template-in-lua/comment-page-1/#comment-337</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Tue, 26 Oct 2010 10:18:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikeziray.com/?p=1048#comment-337</guid>
		<description>Hi.
I&#039;ve started to set my game up using this but I&#039;m starting to get confused with what code should be going where.

I have a working prototype Menu with animated BG (in a single lua file) and separate Title / Character image as well as menu buttons. These buttons call slide over semi transparent screens.

Now these currently work in the single function / file and I&#039;m getting close to having them work in the MVC but I getting a little lost.
How do I prevent things being constantly called and how do I get rid of things once they are off screen and other questions...??
Any help would be appreciated.</description>
		<content:encoded><![CDATA[<p>Hi.<br />
I&#8217;ve started to set my game up using this but I&#8217;m starting to get confused with what code should be going where.</p>
<p>I have a working prototype Menu with animated BG (in a single lua file) and separate Title / Character image as well as menu buttons. These buttons call slide over semi transparent screens.</p>
<p>Now these currently work in the single function / file and I&#8217;m getting close to having them work in the MVC but I getting a little lost.<br />
How do I prevent things being constantly called and how do I get rid of things once they are off screen and other questions&#8230;??<br />
Any help would be appreciated.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mike</title>
		<link>http://www.mikeziray.com/2010/06/27/corona-game-template-in-lua/comment-page-1/#comment-315</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Mon, 27 Sep 2010 14:53:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikeziray.com/?p=1048#comment-315</guid>
		<description>Not a problem. I posted the link deep within another conversation so I guess not a lot of people saw it. I&#039;ll make sure and post it as a separate post when I get a chance to update it.

Thanks a ton!</description>
		<content:encoded><![CDATA[<p>Not a problem. I posted the link deep within another conversation so I guess not a lot of people saw it. I&#8217;ll make sure and post it as a separate post when I get a chance to update it.</p>
<p>Thanks a ton!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Derek</title>
		<link>http://www.mikeziray.com/2010/06/27/corona-game-template-in-lua/comment-page-1/#comment-313</link>
		<dc:creator>Derek</dc:creator>
		<pubDate>Sat, 25 Sep 2010 20:58:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikeziray.com/?p=1048#comment-313</guid>
		<description>Got your message and saw the Corona Forum Links... Sorry, I should have did a better search before saying you hadn&#039;t shared this on Ansca&#039;s site. They should really put it in their Examples. Thanks for sharing your knowledge.

For others reading this blog, here are the forum discussions:
http://developer.anscamobile.com/forum/2010/09/18/game-project-template

http://developer.anscamobile.com/forum/2010/06/21/example-code-stages</description>
		<content:encoded><![CDATA[<p>Got your message and saw the Corona Forum Links&#8230; Sorry, I should have did a better search before saying you hadn&#8217;t shared this on Ansca&#8217;s site. They should really put it in their Examples. Thanks for sharing your knowledge.</p>
<p>For others reading this blog, here are the forum discussions:<br />
<a href="http://developer.anscamobile.com/forum/2010/09/18/game-project-template" rel="nofollow">http://developer.anscamobile.com/forum/2010/09/18/game-project-template</a></p>
<p><a href="http://developer.anscamobile.com/forum/2010/06/21/example-code-stages" rel="nofollow">http://developer.anscamobile.com/forum/2010/06/21/example-code-stages</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Derek</title>
		<link>http://www.mikeziray.com/2010/06/27/corona-game-template-in-lua/comment-page-1/#comment-311</link>
		<dc:creator>Derek</dc:creator>
		<pubDate>Fri, 24 Sep 2010 17:04:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikeziray.com/?p=1048#comment-311</guid>
		<description>Would love to see that updated version of this, I placed a link to this page on the Forum at Corona.... I couldn&#039;t believe you hadn&#039;t shared this with the ansca website! It&#039;s great and would help beginners understand so much! Calling other .lua files or modules is such a hot topic of confusion for people in the Forums. Thanks for your help! Derek</description>
		<content:encoded><![CDATA[<p>Would love to see that updated version of this, I placed a link to this page on the Forum at Corona&#8230;. I couldn&#8217;t believe you hadn&#8217;t shared this with the ansca website! It&#8217;s great and would help beginners understand so much! Calling other .lua files or modules is such a hot topic of confusion for people in the Forums. Thanks for your help! Derek</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mike</title>
		<link>http://www.mikeziray.com/2010/06/27/corona-game-template-in-lua/comment-page-1/#comment-233</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Mon, 12 Jul 2010 19:53:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikeziray.com/?p=1048#comment-233</guid>
		<description>Thanks. Glad you like it. Just figured since I banged my head enough trying to make Lua more like OOP that others were doing the same. I&#039;ll be updating this soon to put in some more things that I&#039;ve learned as we wrap up our game. Thanks again!</description>
		<content:encoded><![CDATA[<p>Thanks. Glad you like it. Just figured since I banged my head enough trying to make Lua more like OOP that others were doing the same. I&#8217;ll be updating this soon to put in some more things that I&#8217;ve learned as we wrap up our game. Thanks again!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Gilbert</title>
		<link>http://www.mikeziray.com/2010/06/27/corona-game-template-in-lua/comment-page-1/#comment-232</link>
		<dc:creator>Gilbert</dc:creator>
		<pubDate>Mon, 12 Jul 2010 19:25:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikeziray.com/?p=1048#comment-232</guid>
		<description>Great template!  Looks like you put a lot of work into this.  Thanks for sharing!</description>
		<content:encoded><![CDATA[<p>Great template!  Looks like you put a lot of work into this.  Thanks for sharing!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dan</title>
		<link>http://www.mikeziray.com/2010/06/27/corona-game-template-in-lua/comment-page-1/#comment-229</link>
		<dc:creator>Dan</dc:creator>
		<pubDate>Wed, 07 Jul 2010 06:19:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikeziray.com/?p=1048#comment-229</guid>
		<description>Oh by the way. I could download the template and to be sure... it&#039;s not a joke! It&#039;s very helpful. Thank you for your time and effort.</description>
		<content:encoded><![CDATA[<p>Oh by the way. I could download the template and to be sure&#8230; it&#8217;s not a joke! It&#8217;s very helpful. Thank you for your time and effort.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dan</title>
		<link>http://www.mikeziray.com/2010/06/27/corona-game-template-in-lua/comment-page-1/#comment-225</link>
		<dc:creator>Dan</dc:creator>
		<pubDate>Mon, 28 Jun 2010 06:44:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikeziray.com/?p=1048#comment-225</guid>
		<description>Thanks for the Corona Game Template Code. But how does one use it? I downloaded &quot;CoronaGameTemplate.zip&quot;. I unzip that and get &quot;CoronaGameTemplate.zip.cpgz&quot;. I double click that and get &quot;CoronaGameTemplate.zip&quot;. I unzip that and get &quot;CoronaGameTemplate.zip.cpgz&quot;. Is this some kind of joke?</description>
		<content:encoded><![CDATA[<p>Thanks for the Corona Game Template Code. But how does one use it? I downloaded &#8220;CoronaGameTemplate.zip&#8221;. I unzip that and get &#8220;CoronaGameTemplate.zip.cpgz&#8221;. I double click that and get &#8220;CoronaGameTemplate.zip&#8221;. I unzip that and get &#8220;CoronaGameTemplate.zip.cpgz&#8221;. Is this some kind of joke?</p>
]]></content:encoded>
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